Crysis remastered trilogy ign1/18/2024 ![]() ![]() We also need to take into account that this remastered trilogy arrives sans any form of multiplayer so, if you're picking these games up individually, this third entry becomes a little more difficult to recommend in terms of value for money. Crysis 3 is a short-lived experience and one that also loses the run of itself in its final hour, giving up the ghost and fully embracing an ill-advised finale that sees gameplay take a backseat to some rather raggedy set-pieces and a story that's now absolutely disappeared up its own nether regions. We blasted through the campaign here in just over five hours, and that was taking our time to do side missions. However, and it's quite a big however, this is also a very short game. It's worth taking your time here instead of making a beeline for that blue objective marker, and the net result is that Crysis 3's action feels like the most well-designed and properly polished offering of the lot. You can take enemy air support offline to make the infiltration of a base easier, for example, or even help a bunch of soldiers out in return for support during your next firefight. There are also some neat side objectives introduced that see you rewarded for your extra efforts, encouraging you to slow down and investigate the entirety of levels instead of just blazing through them. No longer is every tactical opportunity flagged up with a great big yellow marker in your visor - you're actually left to think for yourself a little more. It drops the rather overbearing hand-holding of Crysis 2, too. This is a super slick shooter, no doubt, a step up from its predecessors graphically and a game that just feels better to move through from moment to moment. It hits a real sweet spot, giving you plenty of freedom to do as you please in its spaciously designed levels, while tightening up the stealth and strategic aspects so you don't find yourself falling foul of enemies who seem to be able to spot you through solid rock or alert an entire base because you stabbed someone in the back. ![]() Yes, in hindsight Crysis 3 may actually be the high point of the entire trilogy from a purely mechanical point of view. It also features much more satisfying and fully-fleshed out stealth play, with a sleek new bow that doesn't interrupt your camo and a much-improved visor targeting system combining to really let you get into a satisfying silent assassin groove. Its levels are still much more confined that the original game, but there's far more scope, more space for messing around with your powers and toying with your enemies than in part deux. Captured on Nintendo Switch (Handheld/Undocked)Ĭrysis 3, on the other hand, rocks an interesting mix of both of its predecessors. The story may still be absolute tosh, and we will always prefer fighting human foes over their slightly less interesting alien variants, but ten years down the line from its original release, this is still a pretty spectacular shooter that looks and plays fantastically well and manages to beat out plenty of more modern efforts when it comes to giving its players the choice to go mix it up how they want. Prefer to snipe from long-range, flank your enemies or just sneak past the lot of them and head straight to your next objective? For the most part, you're accommodated. Want to wade straight into battle with your armour activated? Go for it. Yes, it drops the endlessly entertaining and hugely silly sandbox elements of the first game - the reason for our original chagrin - but what's here is still hugely entertaining and impressively flexible stuff that delivers lots of explosive set-pieces and more than enough opportunity to sit back, observe your surroundings and switch your tactics to suit your mood. We're not sure we were particularly huge fans of this sequel when it first released if we're being entirely honest, but revisiting it now it feels as though we were being a tad harsh. ![]() There's far less of the wide open spaces of the first game here and a greater focus on narrative and shuttling you through the campaign's eighteen acts. Kicking off with Crysis 2, we see a shift to a much more traditional FPS blockbuster style, with action set within the rigid confines of a shattered New York City. Following on from the delightfully chaotic open world sandbox that was 2007's original Crysis, its sequels both take slightly different approaches to their super-soldier slaughtering.
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